Made by Jack Raven and Toxi Fox <3

NOTE: Some players cannot see the sprite of the mutant rat. This issue is inconsistent across devices, and probably to do with the particular type of sprite resource being used in Godot and user hardware.

Instructions

Click a cat to pick it up or put it down, and right click to rotate your held cat.

Arrange your cats in your catpack before entering combat. In combat, you can activate your cats by clicking on them. Beating all enemies will win the round and provide you with a new selection of cats to add to your pack!

Defeat the terrifying, fearsome, legendary, final boss to win the game!


Unused Cats

  • Scaredy Cat: High damage, but gets weaker for every adjacent cat. This cat was too powerful, since it's very easy to just put them in an empty corner and have no downside.
  • Shelf Cat: 1x1x1 cat in an L shape. We weren't sure what we wanted it to do, and didn't have time to come up with an idea, so it's unused. The shape is cool though!
  • Coffee: 1x1 passive item that gives cat's a small chance to refund their energy cost when activated. The game simply had too much spaghetti code at that point to be able to add this in.


Credits

Sound Effects & Music from Opengameart:

  • Pro Sensory
  • Pauliuw
  • Mutantleg
  • 0new4y
  • Haley Halcyon
  • Bobjt
  • Someoneman
  • Augmentality
  • Zoltan Mihalyi
  • Qubodup
  • GreyFrogGames

Additional cat ideas by Megg

Coding by Jack Raven

Art by Toxi Fox!

Published 7 days ago
StatusReleased
PlatformsHTML5
AuthorsJack Robotham, Toxi Fox
GenreStrategy
Made withGodot
Tagsbackpack, Cats, No AI
ContentNo generative AI was used

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